Dungeon Twilight 3 reviews and a guide to the Dungeon world
“I always enjoy these French mainstream fantasy comics, even when I’m not sure what it is I’m enjoying. Certainly creators/plotters Lewis Trondheim and Joann Sfar are modern exemplars when it comes to how one straddles mainstream success and artistic achievement, and as page-to-page, madcap cartooning it’s hard to go wrong with watching their mostly well-selected art teams put the well-designed original characters through their paces.”
Says Tom Spurgeon at Comics Reporter.
“One of the things that I do appreciate, and love, about Dungeon is the way that major things — the shape of the world, a fortress, family members, a distinctive suit of armor — are lost quickly and definitively, in an almost offhand manner. The world of Dungeon is one where every day — sometimes every moment — that a character can spend alive is the result of a struggle. Sfar and Trondheim don’t spare their major characters, either.”
Andrew Wheeler at his Antick Musings blog.
And Jeff Vandermeer on Amazon’s Omnivoracious and elsewhere:
“With the just-released Dungeon Twilight, Vol. 3: The New Centurions, the amazing Dungeon series created by French geniuses Joann Sfar and Lewis Trondheim continues from strength to strength in its English-language translation incarnation from NBM Publishing. The Twilight strand of the infinitely-expanding Dungeon web of related series has long been my favorite. In an earlier volume it features one of the most audacious events in the history of fantasy comics: the exploding of an entire world that then reforms as floating islands.
Soon-to-be-classic characters like Marvin the Red, a rabbit in armor, and the wise lizard-dragon known as The Dust King must make their way through a transformed landscape, battling evil creatures, overcoming the plots of kings and barons, and contending with odd new rules of planetary travel.”
And Jeff goes on to provide a very helpful guide to all Dungeon books and its worlds.